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Double Clicker

Fire extra clicks after each real click to multiply your output without changing your clicking rhythm.

The Double Clicker injects extra clicks immediately after each real mouse click. Your hands click normally and the module adds more on top, invisibly. Every injected click has its own chance to fire, so the output varies naturally rather than producing a mechanical constant.

Extra clicks

Extra Clicks sets how many clicks are injected after each real click, from 1 to 6 (default 1). Each one is still subject to the Chance setting — the probability that each injected click actually fires, from 1% to 100% (default 80%). At 80%, most extra clicks go through while occasional misses keep the output from being perfectly mechanical.

Timing

Cooldown sets the minimum gap between activations, from 1.0 to 250.0 ms (default 50 - 75), which stops injected clicks from stacking too tightly when you click rapidly. Delay After Click sets how long the module waits after your real click before firing the extras, from 1.0 to 250.0 ms (default 15 - 40); a small delay separates your click from the injected ones so it looks more natural.

Mouse buttons

Off for right by default — Mouse Buttons selects which buttons get enhanced, with Left enabled by default:

  • Left — extra clicks are added after your left mouse button clicks

  • Right — extra clicks are added after your right mouse button clicks

Break Blocks

Off by default. When on, the module holds the mouse button down so you can break blocks while it's active.

Work in inventory

Off by default. When on, extra clicks fire while an inventory or chest screen is open.

Slot whitelist

With Slot Whitelist on (off by default), extra clicks only fire when your active hotbar slot is one you allow. The Slots 1 - 9 checkboxes pick which slots qualify — by default only slot 1 is enabled — and appear once the whitelist is on.

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