Activates or deactivates the jitter system.
Sets a specific keyboard shortcut to toggle jitter on or off.
Selects the movement algorithm (e.g., Random Walk, Circular, Figure-8) used for cursor displacement.
Controls the speed multiplier for the pattern movement.
Adjusts the interpolation of movement to make the jitter appear softer (1.0) or sharper/instant (0.0).
Configures the horizontal (X) and vertical (Y) jitter strength in pixels.
Prevents repetitive jitter sequences by tracking history to avoid detection.
Dynamically scales jitter intensity based on specific Low, Medium, and High CPS (Clicks Per Second) brackets.
Simulates human behavior by inserting random, brief interruptions in the jitter movement.
Gradually decreases jitter strength over prolonged clicking sessions to simulate hand fatigue.