No Hit Delay
Removes the vanilla attack cooldown so you deal damage as fast as you can click — very detectable, so use it only where detection isn't a concern.
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Removes the vanilla attack cooldown so you deal damage as fast as you can click — very detectable, so use it only where detection isn't a concern.
The No Hit Delay module removes the vanilla 0.5-second attack cooldown between hits, letting you deal damage as fast as you can click. It is highly detectable on strict servers — the interaction timing becomes impossible to produce legitimately, so use it only where you know detection is not a concern.
Turns No Hit Delay off automatically when any selected event happens: On Death, On World Switch, On Server Leave, On Teleport, or On LagBack.
Last updated