> For the complete documentation index, see [llms.txt](https://docs.akiraghost.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.akiraghost.com/product-guides/akira-jni/features/misc/friends.md).

# Friends

The *Friends* module lets you mark players as friends so combat modules never target them. With **Anti Friend Damage** on, swinging at a friend stops the hit before it lands on the server — your local animation still plays, but the damage doesn't register. **Middle Click Friend** lets you add or remove friends instantly by looking at a player and middle-clicking.

## Middle Click Friend

When on, middle-clicking a player you're looking at adds them to your friends list; middle-clicking again removes them. Turn off to disable this shortcut entirely. On by default.

## Anti Friend Damage

When on, any swing or automated attack aimed at a friend is cancelled before it lands — the hit never reaches the server. Off by default.

When enabled, **Damage Block Mode** controls which held items trigger the protection: **Always** blocks every swing on a friend regardless of what you hold; **Weapons Only** blocks only while holding a sword or axe; **Non-Fist Only** blocks any non-empty hand, letting bare fist swings pass through. Default **Weapons Only**.
