Friends
Mark players as friends so combat modules never target them, with instant middle-click add/remove and optional blocking of hits on allies.
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Mark players as friends so combat modules never target them, with instant middle-click add/remove and optional blocking of hits on allies.
The Friends module lets you mark players as friends so combat modules never target them. With Anti Friend Damage on, swinging at a friend stops the hit before it lands on the server — your local animation still plays, but the damage doesn't register. Middle Click Friend lets you add or remove friends instantly by looking at a player and middle-clicking.
When on, middle-clicking a player you're looking at adds them to your friends list; middle-clicking again removes them. Turn off to disable this shortcut entirely. On by default.
When on, any swing or automated attack aimed at a friend is cancelled before it lands — the hit never reaches the server. Off by default.
When enabled, Damage Block Mode controls which held items trigger the protection: Always blocks every swing on a friend regardless of what you hold; Weapons Only blocks only while holding a sword or axe; Non-Fist Only blocks any non-empty hand, letting bare fist swings pass through. Default Weapons Only.
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