> For the complete documentation index, see [llms.txt](https://docs.akiraghost.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.akiraghost.com/product-guides/akira-jni/features/misc/teams.md).

# Teams

The *Teams* module detects which players are on your team and prevents combat modules from targeting them. Three detection methods are available; mix and match to suit the server type.

## Name Color Detection

Marks players whose name tags share your color as teammates. Works well for most mini-game servers that color team names. On by default.

## Armor Color Detection

Marks players wearing the same dyed leather armor color as teammates. Best for Bedwars or Skywars where teams wear dyed kits. Off by default.

## Team Detection

Uses the server's scoreboard team assignments to determine allies. Reliable on HCF, factions, and other servers that use scoreboard teams for alliance tracking. On by default.
