Throw Pot
Auto-switches to a health potion and throws it downward when your HP drops, so you top up mid-fight without fumbling your hotbar.
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Auto-switches to a health potion and throws it downward when your HP drops, so you top up mid-fight without fumbling your hotbar.
The Throw Pot module automatically switches to a health potion and throws it the moment your HP drops below a threshold, so you top up mid-fight without ever fumbling your hotbar. It can aim straight down so the splash reliably lands on your feet, run single, double, or smart throw sequences, and tidy up the empty bottle afterward.
Which item types Throw Pot is allowed to use β all three are enabled by default:
Health I Potions β standard health potions
Health II Potions β strong health potions
Soup β mushroom soup bowls
Mode sets how many potions each activation throws (default One Pot):
One Pot β throws a single potion
Double Pot β throws two potions in sequence
Smart β chooses the optimal type and quantity
Behaviour decides what fires the throw (default Bind):
Bind β only throws when the keybind is held or activated
Automatic β throws automatically whenever the health threshold is met
Health threshold is the HP level that triggers an automatic throw β your HP must fall at or below it for the throw to fire, from 1.0 to 20.0 HP (default 10.0 HP) on the 0 - 20 scale (hearts Γ 2).
Throw Under You (off by default) briefly rotates the camera to face directly down before throwing, so the splash potion hits your feet reliably. When it's on, Rotation speed controls how quickly the view swings to straight down, from 1.0 to 50.0 (default 10.0).
Switch delay waits after switching to the potion slot before the throw begins, from 0 to 200 ms (default 50 ms). Throw delay then waits after the switch before the potion is actually released, from 0 to 200 ms (default 50 ms).
Off by default. Discards the empty glass bottle after drinking so it doesn't clutter your hotbar.
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