Chest ESP
The Chest ESP module highlights chests, trapped chests, and ender chests through walls. Great for locating hidden bases, raiding enemy stashes, or finding loot fast during mini-games.
What to highlight
Two independent scans, both on by default, each with its own colors:
Show chests — includes normal oak chests and trapped chests. Chest outline color sets their border; Chest filled color sets their fill in 2D or 3D Filled mode.
Show ender chests — includes ender chests. Ender chest outline color sets their border; Ender chest filled color sets their fill in 2D or 3D Filled mode.
Box appearance
Mode — the box rendering style: 2D (flat rectangle projected onto the screen), 3D Outlined (wireframe cube in world space, the default), or 3D Filled (solid semi-transparent cube).
Chest boxes — draws the box outline around each detected chest. On by default.
Cornered boxes — replaces the full outline with corner brackets for a cleaner look. Off by default.
Show in screens — keeps highlights rendering while the inventory, chat, or any other screen is open. Off by default.
Chest radius
The maximum scan radius for chest detection, from 10 to 100 blocks (default 50). Chests beyond this distance are ignored.
Recommended: use Cornered boxes for a less intrusive look, and set different colors for standard and ender chests so you can immediately tell which type of storage you're looking at.
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