Chest ESP
Highlights chests, ender chests, furnaces, hoppers, droppers, and dispensers through walls, each in its own color.
The Chest ESP module highlights storage blocks through walls so you can find hidden bases, spot enemy stashes, and grab loot fast without searching room by room. Each storage type has its own color, so a glance tells you what's worth breaking into.
What to highlight
Six independent scans, each with its own fill and outline color. Turn off the types you don't care about to cut down on screen clutter.
Chests — standard and trapped chests. Gold by default. On.
Ender Chests — ender chests. Purple by default. On.
Furnaces — ember orange by default. Off.
Hoppers — teal by default. Off.
Droppers — tan brown by default. Off.
Dispensers — light gray-blue by default. Off.
Each type has a matching Filled Color and Outline Color picker. The fill only shows in Filled mode; the outline is used in every mode.
Box appearance
Mode — the box rendering style: 2D (flat rectangle projected onto the screen), 3D (wireframe cube in world space, the default), or Filled (3D wireframe with translucent faces).
Cornered Boxes — draws only the corner segments of each box instead of the full outline, for a cleaner look. Off by default.
Show In Screens — keeps highlights rendering while your inventory, chat, or any other screen is open. Off by default.
Chest Radius
The maximum scan radius for storage detection, from 10 to 100 blocks (default 50). Anything beyond this distance is ignored.
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