Tracers
The Tracers module draws straight lines from a fixed point on your screen directly to every nearby player. At a glance you can tell where enemies are, how far away they are, and which direction to turn — without scanning an ESP box list mid-fight. Tracers keep rendering while the inventory, chat, or any other screen is open when Show In Screens is on (off by default).
Anchor points
Where each line starts and where it ends.
Tracer Position — the screen anchor every line originates from: Bottom (bottom center), Middle (crosshair / screen center, the default), or Top (top center).
Target Point — the point on each player's body the line points at: Feet (bottom of the model), Chest (center mass, the default), or Head (top of the model).
Which players are drawn
By default, Only In View is off, so lines are drawn to every nearby player — including those outside your field of view. Turn it on to limit tracers to players already on screen.
Line color
With Color Based On Distance on (the default), each line's color fades gradually with how far the player is from you, giving you an instant read on threat range. Turn it off to use fixed per-relationship colors instead:
Enemy Color — lines to enemies.
Teammate Color — lines to teammates.
Friend Color — lines to friends.
Line thickness
Tracer Thickness sets the pixel width of each drawn line, from 0.1 to 5.0 (default 1.0).
Recommended: set Tracer Position to Bottom so the lines don't cross your crosshair during combat, and keep Color Based On Distance on to gauge how close a threat is without reading numbers.
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