World Modifications
The World Modifications module lets you repaint the sky, clouds, fog, and hit particles with any color you choose. Changes are client-side only β other players see the normal environment. Combine it with Time Changer for a fully custom visual scene without any texture packs.
Sky & atmosphere
Each element has its own toggle and color picker; the color only takes effect once its matching toggle is on, otherwise the vanilla appearance is kept. All three are off by default.
Custom sky color β paints the sky with your chosen Sky color instead of the vanilla gradient.
Custom cloud color β tints clouds with your chosen Cloud color.
Custom fog color β tints the world fog with your chosen Fog color.
Particles
Recolors combat hit particles the same way β a toggle enables the override and its paired color picker sets the shade. Both are off by default.
Custom crit particle color β recolors the star particles that appear on critical hits, using Crit particle color.
Custom sharpness particle color β recolors the particles that appear when a sharpness-enchanted weapon hits, using Sharpness particle color.
Recommended: pair a custom sky color with Time Changer set to midnight to create a clean, high-contrast backdrop for PvP. The dark sky makes player Chams and ESP boxes stand out without needing an external texture pack.
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