> For the complete documentation index, see [llms.txt](https://docs.akiraghost.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.akiraghost.com/product-guides/akira-memory/features/combat/blockhit.md).

# BlockHit

The *BlockHit* module automatically right-clicks to block with your sword in sync with your attacks. Hitting and blocking at the same moment deals your damage while absorbing part of the return hit — a standard Minecraft PvP technique.

## Standalone

Runs BlockHit from your real mouse clicks so it works on its own (on by default). With it off, BlockHit only fires while the Left Clicker is running.

## Mode

How block-hits are triggered.

### Chance

Fires on a per-click probability. **Chance range** sets that probability, from `1%` to `100%` (default `20 - 45%`) — a value is drawn from the range each click, and a block fires if it lands within the threshold.

### Delay

Fires on a timed or counted interval (the default mode). **Delay range** sets it, from `0.1` to `5.0` (default `3 - 5`): seconds between blocks with **Standalone** on, or number of clicks between blocks with Standalone off.

### Consistent

Fires every N clicks in a steady rhythm. **Consistent range** sets how many clicks pass before the next block, from `1.0` to `40.0` (default `30 - 40`).

### Adaptive

Blocks for as long as you hold the right mouse button.
