BlockHit
Automatically right-clicks to block with your sword in sync with your attacks, dealing damage while absorbing some of the return hit.
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Automatically right-clicks to block with your sword in sync with your attacks, dealing damage while absorbing some of the return hit.
The BlockHit module automatically right-clicks to block with your sword in sync with your attacks. Hitting and blocking at the same moment deals your damage while absorbing part of the return hit — a standard Minecraft PvP technique.
Runs BlockHit from your real mouse clicks so it works on its own (on by default). With it off, BlockHit only fires while the Left Clicker is running.
How block-hits are triggered.
Fires on a per-click probability. Chance range sets that probability, from 1% to 100% (default 20 - 45%) — a value is drawn from the range each click, and a block fires if it lands within the threshold.
Fires on a timed or counted interval (the default mode). Delay range sets it, from 0.1 to 5.0 (default 3 - 5): seconds between blocks with Standalone on, or number of clicks between blocks with Standalone off.
Fires every N clicks in a steady rhythm. Consistent range sets how many clicks pass before the next block, from 1.0 to 40.0 (default 30 - 40).
Blocks for as long as you hold the right mouse button.
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