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Double Clicker

Fire extra clicks after each real click to multiply your effective click output.

The Double Clicker module injects additional clicks after each real mouse click you make. Instead of replacing your clicks like an autoclicker, it amplifies them β€” each input you send becomes two or more. The result is a higher effective click rate while keeping your own clicking rhythm in charge.

Extra Clicks

How many additional clicks fire after each real click, from 1 to 5 (default 1). At 1, every click becomes two; at 5, every click becomes six.

Chance

How likely the extra clicks are to fire on any given click, from 1% to 100% (default 80%). Lower values make the injection intermittent, which can look more natural.

Cooldown

The delay range that must pass after an injection before another can fire, from 1 to 250 ms (default 50–75 ms). Prevents extra clicks from stacking too tightly.

Click Delay

How long to wait after your real click before firing the extra clicks, from 1 to 250 ms (default 15–40 ms). A short delay keeps them close together; a longer one spreads them out.

Restrictions

  • Break Blocks β€” off by default; lets Double Clicker keep injecting while you mine instead of stopping automatically.

  • Slot Whitelist β€” off by default; restricts firing to the hotbar slots you check among the nine available (Slot 1 on by default).

  • Work in Inventory β€” off by default; allows Double Clicker to fire while an inventory or chest screen is open.

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