> For the complete documentation index, see [llms.txt](https://docs.akiraghost.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.akiraghost.com/product-guides/akira-memory/features/combat/reach.md).

# Reach

The *Reach* module extends how far you can hit or interact with objects, letting you land attacks from farther away than normal.

## Reach value

The block distance at which you can attack or interact with entities and objects, from `3.0` to `6.0 blocks` (default `3.0 - 3.2`). Higher values let you land hits from farther away.

## Chance

Applies extended reach on only a percentage of attacks rather than all of them (off by default). When enabled, **Chance range** sets how often it applies, from `1%` to `100%` (default `80 - 100%`).

## Conditions

Limit Reach to specific movement states — with nothing checked, it applies in any state.

* **Walking** — while you're walking
* **Standing** — while standing still
* **Sprinting** — while sprinting
* **Sneaking** — while sneaking
