> For the complete documentation index, see [llms.txt](https://docs.akiraghost.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.akiraghost.com/product-guides/akira-memory/features/misc/refill.md).

# Refill

The *Refill* module watches your hotbar and automatically pulls soups or potions from your inventory when you use one. You don't have to think about inventory management in the middle of a fight — Refill handles it for you.

## Humanization

Adds natural variation to how Refill navigates your inventory, so the automated clicks read as less mechanical. **Humanize** introduces small, human-like cursor variations as Refill moves through your inventory (off by default). **Randomize step** changes the order Refill navigates your inventory slots each time it restocks, keeping repeated refills from following an identical pattern (off by default).

## Click timing

**Delay** paces the restock with a pause between each inventory click, on by default. With it enabled, **click delay** sets that pause, from `1` to `1000 ms` (default `20 ms`), and **inventory close delay** sets how long Refill waits after the final click before closing your inventory, also `1` to `1000 ms` (default `20 ms`).

## Inventory scope

**Fullscreen mode** corrects the inventory click coordinates when Minecraft is running in fullscreen — turn this on if Refill's clicks land in the wrong spot while fullscreen (off by default). **Inv steps** sets how many inventory interactions Refill performs in a single restocking pass, from `1` to `9` (default `9`). **Source slots** is a grid of checkboxes covering your full inventory (27 slots); only checked slots are scanned when looking for soups or potions to move into your hotbar — all slots are checked by default, so Refill can pull from anywhere in your inventory.
