Feature Combinations
Which Akira features work well together, which overlap, and which to avoid stacking.
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Which Akira features work well together, which overlap, and which to avoid stacking.
Features don't run in isolation. Some reinforce each other, some do the same job twice, and a few work against each other. Here's how the common ones interact.
Randomization + Jitter. Randomization varies when you click; Jitter varies where your cursor sits. Together they cover both the timing and the movement that make clicking look human.
Smart Mode + a realistic CPS range. Smart Mode only adds the clicks you're missing, so it keeps your output close to your real rate instead of spiking to a fixed number.
BlockHit + your clicker. With BlockHit set to fire off your clicks, blocking stays in rhythm with your attacks rather than running on its own clock.
Stacking multiple click assists. Running several features that all touch your click timing can fight each other and produce a rate you didn't intend. Add one at a time and watch the result.
Knockback assists (WTap, STap, AutoCrouch). These can run together, but all of them firing on every hit is a lot of input. Start with one and add the next only if you need it. See Memory combat.
The reliable way to build a setup is one change at a time:
Pick one of the recommended setups as your starting point.
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