Blockhit
Block with your sword in sync with your attacks — a common Minecraft PvP technique.
The BlockHit module automatically right-clicks to block with your sword at the same time as your attacks. Hitting and blocking simultaneously puts you at an advantage in PvP: you deal damage while absorbing some of the return hit. The settings below control when it fires and how often.
Standalone
On by default, Standalone runs BlockHit off your own real mouse clicks so it works on its own. Turn it off and BlockHit only fires while the Left Clicker is running — a distinction that also changes what the Delay range below means.
BlockHit Mode
Chooses the logic that decides when a block-hit fires (default Delay):
Chance — fires on a per-click probability
Delay — fires on a timed or counted interval between blocks
Consistent — fires every N clicks in a steady rhythm
Adaptive — blocks while the right mouse button is held
Each mode reveals its own timing control:
In Chance mode, Chance range sets the per-click probability, from
1%to100%(default20 - 45). A random value is drawn each click; if it falls within the threshold, a block fires.In Delay mode, Delay range sets the interval between blocks, from
0.1to5.0(default3 - 5). With Standalone on this is measured in seconds; with Standalone off it's the number of clicks between blocks instead.In Consistent mode, Consistent range sets how many clicks pass before the next block, from
1.0to40.0(default30 - 40) — roughly one block every35clicks at the default.
Recommended: Delay mode with a range of 3 - 5 works well for most PvP — it blocks often enough to be useful without looking robotic. Keep Standalone on so BlockHit works even when the Left Clicker is off. For more control over frequency, try Chance mode around 25 - 40%.
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