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Blockhit

Block with your sword in sync with your attacks — a common Minecraft PvP technique.

The BlockHit module automatically right-clicks to block with your sword at the same time as your attacks. Hitting and blocking simultaneously puts you at an advantage in PvP: you deal damage while absorbing some of the return hit. The settings below control when it fires and how often.

Standalone

On by default, Standalone runs BlockHit off your own real mouse clicks so it works on its own. Turn it off and BlockHit only fires while the Left Clicker is running — a distinction that also changes what the Delay range below means.

BlockHit Mode

Chooses the logic that decides when a block-hit fires (default Delay):

  • Chance — fires on a per-click probability

  • Delay — fires on a timed or counted interval between blocks

  • Consistent — fires every N clicks in a steady rhythm

  • Adaptive — blocks while the right mouse button is held

Each mode reveals its own timing control:

  • In Chance mode, Chance range sets the per-click probability, from 1% to 100% (default 20 - 45). A random value is drawn each click; if it falls within the threshold, a block fires.

  • In Delay mode, Delay range sets the interval between blocks, from 0.1 to 5.0 (default 3 - 5). With Standalone on this is measured in seconds; with Standalone off it's the number of clicks between blocks instead.

  • In Consistent mode, Consistent range sets how many clicks pass before the next block, from 1.0 to 40.0 (default 30 - 40) — roughly one block every 35 clicks at the default.

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